C++ Algorithms Data Structures Game Development

Crystal Kingdom Game

Educational Game Implementing Shortest Path Algorithms

Project Overview

Crystal Kingdom is an educational game developed in C++ that teaches algorithms and data structures through engaging gameplay. Players navigate through a fantasy kingdom, with movement optimized using shortest path algorithms like Dijkstra's and A*.

Educational Value

🎮

Learn Through Play

Complex algorithms made accessible through interactive gameplay and visual feedback

🗺️

Path Finding

Implementation of Dijkstra's and A* algorithms for optimal route calculation

📊

Data Structures

Practical application of graphs, priority queues, and adjacency lists

🎓

Student Resource

Great learning tool for students studying algorithms and data structures

Technical Implementation

Algorithms Implemented

  • Dijkstra's Algorithm: Shortest path in weighted graphs
  • A* Search: Heuristic-based optimal pathfinding
  • Graph Traversal: BFS and DFS for exploration
  • Priority Queues: Efficient node processing

Core Features

  • Interactive game world with multiple areas
  • Visual representation of algorithm execution
  • Performance metrics and path cost display
  • Comparison of different algorithms